Killzone 2 Single Player

Finished the single player on KZ2. I rather enjoyed the game, though the single player campaign seems a tad short. Then again, I rather suspect that it was meant to be a great deal harder than it was. Pretty much as soon as I learned to use the environment effectively, I was able to trounce the AI in most scenarios really quickly.

I got all the trophies for killing bosses in record time, and all the multi-kill trophies by using classic FPS strategies and forcing the AI to come and chase me. Sadly, in that regard the AI was far too predictable.

Still, damn pretty game and a hell of a lot of fun.

The multi-player is interesting in that the goals and objectives change over time, so camping and sniping – classic boring sheer body count strategies are not that well rewarded. You have to get in there and actually play the objectives if you want to advance or get a decent score. I found it a lot more fun than any other current FPS multi player. Also the maps are well designed and encourage thinking and creativity. Cowboy strategies get you killed. You really need to play for the team, and the survivors are those that support their team mates.

Also, I was shocked to see actually leap frogging and clear and advance strategies being used by the players for a change, instead of running in, guns blazing just to try to get as many kills as possible before getting gunned down, which frankly ruins most multi-player FPS games for me.

All in all, I’m pretty impressed with the game. Considering that I’ve been told that I hate everything, is pretty high praise. Great game.

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